Xmas - Real-time raytracing with many lights
Team: Jilin Liu, Keyi Yu, Li Zheng
Code: 基于ReSTIR paper与Nvidia Falcor, 使用C++
Scene: 我们自己在maya中建模,该场景包括~1 million triangles, ~190 point lights indoor + 5 area lights outdoor
Time: ~34 fps, 每帧~30ms
Link: https://github.com/lindayukeyi/ReSTIR_DX12 (欢迎Star!!!
Team: Jilin Liu, Keyi Yu, Li Zheng
Code: 基于ReSTIR paper与Nvidia Falcor, 使用C++
Scene: 我们自己在maya中建模,该场景包括~1 million triangles, ~190 point lights indoor + 5 area lights outdoor
Time: ~34 fps, 每帧~30ms
Link: https://github.com/lindayukeyi/ReSTIR_DX12 (欢迎Star!!!