【科普】马里奥为什么没有教程?任天堂的关卡设计哲学|小宁子

整理:游戏232
2021-03-19
微博@刘毅宁 YouTube@小宁子 参考资料: 1.Architectural Approach to Level Design Second edition 2.[https://nintendoeverything.com/koichi-hayashida-on-inspiration-taken-from-miyamotos-teachings/](https://nintendoeverything.com/koichi-hayashida-on-inspiration-taken-fr
微博@刘毅宁 YouTube@小宁子 参考资料: 1.Architectural Approach to Level Design Second edition 2.[https://nintendoeverything.com/koichi-hayashida-on-inspiration-taken-from-miyamotos-teachings/](https://nintendoeverything.com/koichi-hayashida-on-inspiration-taken-fr

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